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Tahmid Tanjim RahimMobile App Developer
Real-Time Audio/Video Case Study

Real-Time Voice, Video & Party Apps

Interactive voice rooms, live streaming, and group video party applications.

ClientIndependent Implementations
RoleMobile App Developer
TimelineMilestone Phased Builds
PlatformCross-Platform (Flutter)
Stack:AgoraLiveKitWebRTCFlutterNode.js
01

The Problem

Interactive audio/video experiences require synchronization under volatile mobile network conditions, handling speaker state, audio ducking, token permissions, and low latency across global participants simultaneously.

02

What I Built

Delivered end-to-end in milestone phases, with a verified working build at each stage and full source code handover.

Interactive voice stage supporting active speaker detection with glowing visual indicators
Dynamic audience grid supporting hundreds of synchronized listeners with emoji reactions
Token-authenticated channel admission preventing unauthorized room intrusions
Seamless mute/unmute, raise-hand queues, and co-host elevation workflows
Low-latency audio and video packet routing optimized for fluctuating mobile bandwidth
03

Key Technical Decisions

WebRTC & SFU Architecture: Leveraged LiveKit and Agora SFU (Selective Forwarding Unit) topologies to minimize mobile device CPU usage and battery drain.

Token-Based Channel Security: Built Node.js backend token generation services enforcing expiring cryptographic session keys.

04

Results & Client Impact

Delivered production-grade real-time voice and video experiences with sub-200ms latency across mobile connections.

06

Application Gallery

Verified production screens from the Barrera's Remodeling Inc Flutter application.

Real-Time Voice Room Interface

Developer Discussion Lounge - Live voice stage and audience grid (LiveKit / Agora)